Software Engineer, Graphics
Snapchat is the camera used by millions of people every day to Snap with family, watch Stories from friends, see events from around the world, and explore expertly curated content from top publishers. In short, we are a passionate team working hard to build the best platform in the world for communication and storytelling.
We’re looking for a Software Engineer, Graphics to join Snap Inc! Working from the New York, NY office, you will be tasked with solving interesting technical challenges such as building a proprietary graphics and interaction engine on top of Snaps, designing expressive creative tools, and maintaining software used by millions every day.
What you'll do:
Design, develop, and maintain a cross-platform, high-performance graphics rendering and interaction engine to make Snaps more engaging
Create tools for creating multimedia display and interaction layers on top of Snaps
Evaluate the technical tradeoffs of every decision
Perform code reviews and ensure exceptional code quality
Build robust, lasting, and scalable products
Iterate quickly without compromising quality
Minimum qualifications:
Bachelor’s degree in a technical field such as computer science or equivalent experience
3+ years of software engineering experience
2+ years of experience building performant systems using OpenGL, Metal, or Vulkan
Preferred qualifications:
Experience with mobile apps and/or databases
Experience working with distributed systems
M.S. degree in computer science or a related field
Strong understanding of modern graphics techniques and tradeoffs
Ability to proactively learn new concepts and apply them at work