Unknown Worlds Entertainment

HQ
San Francisco
209 Total Employees
Year Founded: 2006

Jobs at Unknown Worlds Entertainment

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Gaming
Create refined hard-surface concept art for Subnautica 2, including props, tools, vehicles, architecture, interiors, and interactive objects. Collaborate with feature teams to translate art direction into gameplay-focused designs, solve visual problems, and communicate ideas through sketches, studies, color explorations, and polished key art. Concepts must demonstrate mechanical plausibility, functional design, scale, and cross-disciplinary considerations. The role requires self-directed collaboration in a fully remote environment.
2 Months AgoSaved
Remote
USA
Gaming
Lead end-to-end production for game projects, features, and development teams within the Subnautica franchise. Responsibilities include creating roadmaps and schedules, coordinating cross-functional teams, managing risks and dependencies, overseeing external development partners, reporting progress to leadership, and coaching team members. The role requires senior game development experience, shipped PC or console titles, partner management, project planning, and strong communication and leadership skills.