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Environment Artist (Temp) - NBA 2K

Posted An Hour Ago
Be an Early Applicant
Remote or Hybrid
Hiring Remotely in California
30-50 Hourly
Junior
Remote or Hybrid
Hiring Remotely in California
30-50 Hourly
Junior
The Environment Artist will model, texture, and light environments for the NBA 2K franchise, ensuring quality and collaboration with other teams.
The summary above was generated by AI

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and ambitious. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul and Parksville, Canada are committed to artistry and ground breaking technology, offering top candidates the opportunity to learn and grow with some of the hardest working and most creative minds in the industry.

What We Need:

Our Novato studio is looking for an expert Environment Artist to contribute to the next iteration of the award-winning NBA 2K franchise! In this role, you will be responsible for modeling, texturing, and lighting realistic and visually compelling environments, arenas, and story-based locations.

What You Will Do:
  • Model, texture and set dress high-quality environments
  • Abide by strict guidelines when dealing with scale, positioning, and UVs
  • Use proprietary software for tasks such as refining the look of materials and set dressing environments
  • Test build and troubleshoot environments to make sure they are error-free before submitting them to the game
  • Proactively seek feedback to ensure accuracy and quality standards are met
  • Collaborate with other artists and departments throughout the production process
Who Will Be A Great Fit:
  • 2+ years of experience as an Environment Artist within the video games industry
  • Extremely proficient in the creation of high-quality, clean, and efficient environment assets
  • Ability to adapt to proprietary software and incorporate it into their workflow
  • Technical enough to check the art within our game
  • Strong application and knowledge of Maya, Zbrush, Substance Painter and/or other art creation tools
  • An eye for attractive environments and texture creation
  • Resourceful in creating both hard surface and organic assets
  • Knowledge of working with hi-res meshes and baking details onto low-res versions
  • Strong communication skills and a high attention to detail
  • Ability to work with a high degree of self-direction
  • Love for video games (not just ours!)
Nice to Have:
  • Experience with working with modular assets
  • Experience with Substance Designer, Perforce, or Shotgun

Along with your application, please submit a portfolio of professional or personal work samples, demonstrating successful understanding and application of industry standard practices.

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com



This is a role that can be remote and may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $38.00 - 50.00 per hour. New York State (inclusive of New York City): $32.00 - 46.00 per hour. Washington: $38.00 - 50.00 per hour. New Jersey: $32.00 - 46.00 per hour. British Columbia: $30.00 - 40.00 (CAD) per hour.  Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.



To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

Top Skills

Maya
Perforce
Shotgun
Substance Designer
Substance Painter
Zbrush

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