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Onebrief

Simulation Content Creator, Battle Road

Sorry, this job was removed at 04:17 p.m. (EST) on Wednesday, Feb 18, 2026
Remote
Hiring Remotely in United States
Remote
Hiring Remotely in United States

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About Onebrief

Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient.

We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world.

Founded in 2019 by a group of experienced planners, today, Onebrief’s team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We’ve raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most.

Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine – our proprietary cloud-based game engine that’s making the world playable.

About the Role

As a Simulation Content Creator, you’ll join a team of experienced game developers to expand the features and content in AtomEngine. In this role you’ll work closely with the product design team to create playable versions of real-world military platforms and other kinds of entities from all nations and eras. You’ll also act as a level designer, staging real-world and fictional scenarios to challenge players and wargamers.

What You'll Do
  • Collaborate closely with the feature design team to plan and develop the entity catalog, troubleshoot issues, and provide feedback from your testing

  • Scour the web and other reference material to gather accurate data on the performance characteristics of real-world military platforms and forces

  • Learn to use and master the AtomEngine editor to create functional, simulation-ready entities that look and behave the way they should in the real world

  • Put your newly created entities through their paces, testing them against one another in AtomEngine, then tuning and balancing the results

  • Use the AtomEngine editor to design and publish gameplay scenarios that present players with interesting challenges

  • Maintain clear written documentation of the growing entity library

What We Look For
  • Strong attention to detail and analytical skills, with the ability to independently troubleshoot data configuration issues

  • Concise, effective communication skills (spoken and written)

  • Excitement for understanding how things work in detail

  • Experience with game modding tools or editors (either hobbyist or professional) is a plus

  • Experience with game dev tools (such as version control and bug tracking systems) is a plus

  • Due to federal contract requirements, U.S. Citizenship is mandatory for this position


Notice to Third Party Recruitment Agencies

Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.

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