Insomniac Games

HQ
Burbank
Total Offices: 2
408 Total Employees
Year Founded: 1994

Teams at Insomniac Games

5 Days AgoSaved
In-Office or Remote
2 Locations
Gaming
Develop and improve gameplay systems in C++, including character controls, abilities, enemy behaviors, interactive objects, platform features, trophies, and visual effects. Investigate and fix bugs while collaborating with experienced gameplay programmers. The internship provides mentorship and hands-on experience with game development workflows and technical problem-solving.
26 Days AgoSaved
Remote
United States
Gaming
Leads the creative vision, design, prototyping, implementation, tuning, and polish of playable hero characters across combat, traversal, controls, camera, abilities, and progression. Collaborates with programmers, animators, artists, narrative, mission, and systems teams to deliver high-quality third-person gameplay. Owns character design standards, mentors designers, drives innovation in development tools, coordinates milestones, and ensures consistent quality across the project and studio.
One Month AgoSaved
Remote
United States
Gaming
Creates and implements real-time visual effects for gameplay, environments, and cinematics. Responsibilities include particle effects, textures, shaders, geometry, UV sets, simulations, and FX event timing. The role optimizes effects for performance, collaborates with game development teams on engine implementation, and supports the game’s overall art style. Proficiency in Maya and Photoshop, knowledge of shader networks, animation, timing, and computer graphics fundamentals are required.