Top Gaming Design Jobs in New York City, NY

Reposted 4 Days AgoSaved
In-Office
Manhattan, NY, USA
95K-130K Annually
Senior level
95K-130K Annually
Senior level
Gaming
The Product Designer creates impactful UX/UI solutions for digital platforms, collaborating with developers and creative teams to enhance user engagement.
Top Skills: Adobe After EffectsFigmaFramerPrinciple
Reposted YesterdaySaved
In-Office
New York, NY, USA
121K-162K Annually
Senior level
121K-162K Annually
Senior level
Digital Media • Gaming • News + Entertainment • Sports
The Art Director leads a team to create motion graphics for ABC News, ensuring high-quality outputs, managing production schedules, and collaborating with producers and graphic artists.
Top Skills: Adobe Creative SuiteCinema 4DMayaVizrtXpression
2 Days AgoSaved
In-Office
New York City, NY, USA
Senior level
Senior level
Consumer Web • eCommerce • Gaming • Sports
First full-time product designer owning end-to-end UX for Packz web and iOS. Lead core customer journeys (discovery, purchase, opening, collection, redemption), simplify complex value-exchange mechanics, build the design system, run lightweight user research and prototypes, and partner with founders and engineers to ship high-quality, production-ready experiences quickly.
Top Skills: Ai-Assisted ToolsFigmaiOSPrototyping Tools
3 Days AgoSaved
In-Office or Remote
United States
Mid level
Mid level
Agency • Gaming • Professional Services • Design
Create storyboards and animatics for animation and game projects by translating scripts into clear visual sequences with pacing and camera direction. Collaborate with directors, animators, and designers, iterate on feedback, and maintain narrative flow and stylistic consistency.
Top Skills: PhotoshopStoryboard Pro
Reposted 6 Days AgoSaved
In-Office
New York City, NY, USA
138K-186K Annually
Senior level
138K-186K Annually
Senior level
Gaming • Music • Social Media • Sports • Esports
The Senior UX Designer will lead design work for community engagement experiences, collaborate with teams, mentor junior designers, and improve user experiences based on research and feedback.
Top Skills: Figma
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Reposted 8 Days AgoSaved
Remote or Hybrid
New York, NY, USA
115K-172K Annually
Senior level
115K-172K Annually
Senior level
AdTech • Artificial Intelligence • Gaming • Machine Learning • Software • Virtual Reality • Metaverse
Lead a global team in UX design, managing the end-to-end user experience for Unity's products, including commerce and educational ecosystems.
Top Skills: AICommerce SystemsMarketingUx Design
16 Days AgoSaved
In-Office
New York City, NY, USA
180K-220K Annually
Mid level
180K-220K Annually
Mid level
Gaming • Mobile • Software
The Product Designer will build and maintain design systems for digital gaming products, ensuring seamless user experiences, working with engineering teams, and fostering community engagement.
Top Skills: Figma
Reposted 21 Days AgoSaved
In-Office or Remote
New York, NY, USA
Internship
Internship
Gaming • Software
The UI/UX Designer Intern will gather user requirements, create designs for mobile app features, and collaborate on improving user experience. Responsibilities include conducting user research, testing, and working on design documentation while producing design assets for Unity games.
Top Skills: Adobe IllustratorC#FigmaInvisionJavaScriptPhotoshopUnity
YesterdaySaved
Remote
USA
Senior level
Senior level
Gaming • Software
Design and own core Chess.com product experiences (gameplay, puzzles, bots, learning, tournaments). Partner with cross-functional teams to create polished web and mobile interfaces, build interactive prototypes, ensure design-to-code alignment, present design rationale, and proactively propose product improvements to elevate user experience for millions of players.
Top Skills: Claude CodeCursorFigmaFigma Make
2 Days AgoSaved
Remote
United States
118K-177K Annually
Senior level
118K-177K Annually
Senior level
Consumer Web • Gaming • Software
Design, prototype, and implement AI enemies, combat systems, and player items for a multiplayer action game. Collaborate with cross-discipline teams to ensure readable, balanced, and compelling gameplay; establish design processes; review and iterate content with art, audio, QA, and engineering to uphold IP quality and sandbox design principles.
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